Emotionopolis is a mystery-themed narrative game set in a fictional world where everyone has two faces: the front which expresses pleasant emotions, and the back, unpleasant. Players assume the role of a detective and investigate recent disruptions in the balance between these two faces. As they attempt to uncover the cause of these incidents and restore citizens to their natural balance state, players proceed in a choose-your-own-adventure fashion whereby every player choice has a direct and visible impact on the emotional states of both the citizens and player character. As a learning tool, Emotionopolis seeks to promote the development of emotional intelligence, self-regulation, and empathy so that players can develop healthy interpersonal relationships in their own lives.